Sebastian's Log: Week 2
- Sebastian Diaz
- Feb 13, 2017
- 1 min read
During our second week, we spend our time working on the script for our game and making VR prototypes for the minigames. During the entire week, I work in building a menu for the game from scratch because the one I made last week didn’t have VR gaze input implemented, I worked creating planes having code to make them work as buttons with a canvas for text. In the end, I ended up having a 3D environment in which the user just must look at the button for 3 seconds to go to the next scene. I think the main problem I had during the week was coding the gaze input, sometimes for some reason Unity crashed and lost my work 3 times but I learned to save each time I can so it stopped bothering me. Finally, I worked on the memory minigame, jus creating a scene, having a button to go back to the main menu, and having a capsule the changes color each time you press it with the gaze input.
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