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Jayson's Log: Week 16

  • Jayson Levario
  • May 22, 2017
  • 1 min read

This week was dedicated to fixing bugs in scenes and refactoring code. I refactored both of my tutorials for Fight Virus and Destroy the Cell. I was making extra calls and checks in my update so I started to take them out and put them in a separate function. While I was doing this I added the audio files for the tutorials and added the event system for them so that the user can skip certain talking parts. I was also working on game balancing as the story mode versions of the game were a little to long.


 
 
 

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