Josue's Log: Week 16
- Josue Cortes
- May 22, 2017
- 1 min read
During this week, I worked on polishing the trophy area. I scrapped the idea of having a trophy panel where the player would see what trophies are missing. Instead, if there is a trophy that is locked, it will be at the shelf but all black so you only see the shape of the trophy. A text will be displayed with the locked trophy that tells the player how to unlock the trophy. I also helped design how trophies were going to be unlocked as in requirements.
Besides that, I worked on fixing the cell game play scene since there was a lot of stuff out of place. I also fixed small things in the dodge antibodies mini game and balance the game play.
I additionally recorded more voice lines which covered most of the tutorials we were missing.
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