top of page

Jayson's Log: Week 4

  • Jayson Levario
  • Feb 27, 2017
  • 1 min read

I was able to adjust Fight Virus so that the viruses are leaving the cell instead of chasing the player. I also implemented cells for the virus to attack and when they do they will duplicate which I got to work, but in doing so messed up my check for viruses destroying cells when colliding, and only works on the first one. So for this week I will be fixing those checks along with shooting. I also started to make different behaviors for the virus including very basic AI movement. Depending on these different types of viruses they will either leave the cell, attack other cells, or move in a more random pattern. One of the main things our team worked on was our Trello board. Since we kind of ignored it in the beginning, we needed to come back and fill it out so that we could figure out exactly whose working on what, how long we think it will take us, and just an overall layout of our project.


 
 
 

Comentarios


Featured Posts
Check back soon
Once posts are published, you’ll see them here.
Recent Posts
Search By Tags
Connect
  • Google+ Social Icon
  • Facebook Social Icon
  • LinkedIn Social Icon
  • Twitter Social Icon
bottom of page