Mike's Log: Week 2
- Mike Toronto
- Mar 13, 2017
- 1 min read
The first week I spent a lot of time working in a first person type shoot the cells game, mainly because that is what the documentation was leading towards. After doing some research on ATP/GTP the game I was working towards was not relevant to what ATP/GTP actually do. After doing some extensive research on ATP and GTP I came up with a shooter type game that can actually work. Instead of shooting cells or viruses, the player now aims for objects such as the adenylyl cyclase within the cell. I so far had to get rid of some of the things I worked on, such as the cylinder that the cells were originally going to go through, and changed them so now the player is now inside of a cell. I worked on a few models in Maya to make the game work out. The game is still not presentable, it still has the broken features of what I worked on the previous week and broken features that I worked on this week.
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