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Sebastian's Log: Week 9

  • Sebastian Diaz
  • Apr 2, 2017
  • 1 min read

During this week, I spend most of the time bug fixing the transcription memory minigame, one of them was annoying, when you selected a capsule with the same name it was giving extra points to the player, but I fixed it by having each capsule to have their name and made more cases. I also received the assets for the minigame and implemented them in the scene, it starting to look awesome and I’m glad the effort is giving excellent results. One of the things that I learned this week a=is that we must test the games regularly in order to find errors of FPS decrease, that way we don’t have to spend hours bug fixing things that should already have been fixed.


 
 
 

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