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Jayson' Log: Week 10

  • Jayson Levario
  • Apr 9, 2017
  • 1 min read

After having some game test we found out that we needed to make tutorials for all of our mini games even though they aren't as complex as most games. So I worked on developing one for Fight Virus and the other for Destroy the Cell. I basically immobilize them and through text explain what the objective is and little by little I let them interact in the game. So for Fight Virus I show them a couple of viruses and explain to the users to not let them meet and form at any of the zones. Once they do it shows a big virus and their objective is to not let the big virus leave the cell because they would go out and invade other cells to duplicate. The next phase I allow them to shoot and they are given a few viruses to get their feet wet. As for Destroy the Cell the user is shown what a cell receptor is and how to use their headset to destroy it and then what an anti viral protein is and to avoid them or they will reset you back in the beginning. Just like my previous mini game I give them a few cell receptors to target and anti vial proteins to avoid. Another internal code that I worked on was to refactor my enemy wave manager for Fight Virus. When I made Destroy the Cell I learned and improve and created a better one using a wave number in my switch statement instead of using bools. So I went back to Fight Virus and refactored it to be similar to Destroy the Cell.


 
 
 

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