top of page

Jordan's Log: Week 13

  • Writer: Josue Cortes
    Josue Cortes
  • May 1, 2017
  • 1 min read

This week was very stressful. We spent most of our work hours holding expos. We had them 9 am -12 pm Monday, Tuesday, and Wednesday as well as a build and meeting with our clients on Tuesday. Due to this I worked late each day so I didn’t get the same feedback every time we had an expo. It was great feedback that we got and all of the changes I feel were for the better, but next time we should space out the expos a bit more. I reworked the facebook menu, main menu, options menu, and minigame menu to be all in one scene so there wasn’t a loading screen between them and added options to play a tutorial for each minigame and my strategy game. I made my Strategy Game tutorials progress by button press so the user could take as much time as they wanted to read (although dialog will be added later) which was a pain. You could also skip through most of the tutorial if you need a repeat on a specific section. I also changed a number of variables that we had in every minigame to a single global variable to make it easier to set. I dragged Josue and Sebs in on Saturday to fix a number of glitches we heard in our expos so the wouldn’t be in the UX expo that is on Monday and Tuesday. I had to go through and figure out others’ coding structures so I could fix glitches in their scenes, which was a pain, but great experience.


 
 
 

Comments


Featured Posts
Check back soon
Once posts are published, you’ll see them here.
Recent Posts
Search By Tags
Connect
  • Google+ Social Icon
  • Facebook Social Icon
  • LinkedIn Social Icon
  • Twitter Social Icon
bottom of page