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Jayson's Log: Week 14

  • Jayson Levario
  • May 7, 2017
  • 1 min read

This past week we had a lot of people play test our game and give us feedback which we corrected things like text, tutorials, and pause manager. After doing the basic functionality of the pause manger Jordan then improvised it for it to render on top of things so even if your up against the cell wall you will see the menu. I fixed my tutorial for Josue's Dodge Antibody game and then I improved the shooting in Destroy the Cell. Instead of looking at your target and waiting 2.5 seconds for you to fire the attack viruses you can now look at your target and when ever the user is ready to fire the just need to press the button once and then you can choose to wait or immediately leave and target the other cell receptors. I also made the mini games, trophy room, and cell game play locked scenes until the player has played through both story modes by using play prefs.


 
 
 

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