Mike's Log: Week 14
Last week I was heavily working on the IOS build, trying to get the game to run on IOS. However the game crashes and I am unable to...
Mike's Log: Week 13
So far everything is cleaned up and ready to go. We decided that we needed to get the IOS build going, I did the build from my PC and...
Mike's Log: Week 12
This last week we didn’t add any new features, we halted anything new, this whole week was spent play testing and fixing bugs and...
Jayson's Log: Week 16
This week was dedicated to fixing bugs in scenes and refactoring code. I refactored both of my tutorials for Fight Virus and Destroy the...
Jordan's Log: Week 16
This week I’ve mostly spent fixing bugs and improving performance in the strategy game. I structured the first tutorial I wrote pretty...
Josue's Log: Week 16
During this week, I worked on polishing the trophy area. I scrapped the idea of having a trophy panel where the player would see what...
Mike's Log: Week 11
For the ATP/GTP shooter there was a really weird bug that took me awhile to figure out. Whenever I would attach an ATP or a GTP to an...
Sebastian's Log: Week 16
During this week I spend my time polishing the minigames, adding the new assets we received from our artist to the game. Most of my time...
Josue's Log: Week 15
During this week I mainly worked on fixing bugs for the games that I have been working. I also worked on some other things like making...