Mike's Log: Week 5
This week I was able to make a build for IOS, there are a bunch of leaps and bounds that I had to go through in order to get a proper...
Sebastian's Log: Week 9
During this week, I spend most of the time bug fixing the transcription memory minigame, one of them was annoying, when you selected a...
Jayson's Log: Week 9
This week our artist finished some models like the virus, cell membrane, and proteins so I implemented them in both of my scenes. I...
Josue's Log: Week 9
During this week I mainly focused on developing the Virus Game play. I started creating the different events that will occur during the...


Project Progress: Week 9
Part 1. Part 2. Part 3.
Sebastian's Log: Week 8
During this week, I started working and finished the options menu for the game, making a sound manager that lets to put audio on the...
Josue's Log: Week 8
During this week I focused alot on the trophy room. I created a white cell trophy model and an enzyme trophy model. A spot light with...
Jordan's Log: Week 8
I reworked the strategy game to update on every action rather than every four. It was hard to convey to the user without having UI that...
Mike's Log: Week 4
This week I was able to finish the functionality of the enzymes correctly responding to the ATP and GTP. They now attach to the enzymes...
Jayson's Log: Week 8
This week was improving behind the scenes work such as fixing my enemy manager because in the game Fight Virus the counter was including...